Start with the client state
Check that the client is in game before reading player or area data.
Client state · DPB1Client state · DPB2Explore DPB1 and DPB2 by type, member or use case. Every reference includes its signatures, arguments, available results and links to related APIs.
Check that the client is in game before reading player or area data.
Client state · DPB1Client state · DPB2Discover typed objects and refresh their state after interaction or travel.
Object discovery · DPB1Object discovery · DPB2Use the bot, plugin and task contracts to integrate your own behavior.
Task contract · DPB1Task contract · DPB2Provides logger data and the operations listed below. Related types link to the values this API consumes or returns.
Provides logger data and the operations listed below. Related types link to the values this API consumes or returns.
Describe a named logic request passed between components. The receiving component decides whether it can handle the request.
Describe a named logic request passed between components. The receiving component decides whether it can handle the request.
Reads login pannel element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Reads login pannel element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Annotated Container Profiler used for internal performance test purpose.
Annotated Container Profiler used for internal performance test purpose.
Annotated Profiler used for internal performance test purpose.
Annotated Profiler used for internal performance test purpose.
Provides area graphs data and the operations listed below. Related types link to the values this API consumes or returns.
Provides area graphs data and the operations listed below. Related types link to the values this API consumes or returns.
This class retive informations and perform tasks on the Caracter Creation State Ui.
This class retive informations and perform tasks on the Caracter Creation State Ui.
This is a convenient class to perform various action on the game client, and retrieve informations.
This is a convenient class to perform various action on the game client, and retrieve informations.
Retrieve informations about the current game configurations.
Retrieve informations about the current game configurations.
This class retive informations and perform tasks on the Escape State Ui, the menu can be open with the 'Esc' key.
This class retive informations and perform tasks on the Escape State Ui, the menu can be open with the 'Esc' key.
Reads allflame capsule ui state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Reads allflame loot ui state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
This class let you interact with the Anointing panel.
This Class let you interact with the Archnemesis Encounter Interface..
This Class let you interact with the Archnemesis Inventory Interface..
This class let you selectan ascendancy class after you complete the labirinth.
This class let you selectan ascendancy class after you complete the labirinth.
This class let you interact and retrieve info about the Atlas Passive Skills panel.
This class let you interact and retrieve info about the Atlas Passive Skills panel.
This class let you interact and retrieve info about the Atlas panel.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.