PopupManagerElement
Reads popup manager element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
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Coverage across both reviewed products. Each result identifies its product; matching names do not guarantee matching behavior. Need context? Browse guides and examples.
Legacy Abyss APIs are excluded from current search and member lists. Existing links remain available as clearly labelled compatibility references. Support notes distinguish development changes from released features.
Reads popup manager element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Provides portal data and the operations listed below. Related types link to the values this API consumes or returns.
Represents portal in the current game state. Obtain the object from its owning API and refresh it after an area change.
Provides portal data and the operations listed below. Related types link to the values this API consumes or returns.
Represents portal in the current game state. Obtain the object from its owning API and refresh it after an area change.
Provides positioned data and the operations listed below. Related types link to the values this API consumes or returns.
Provides positioned data and the operations listed below. Related types link to the values this API consumes or returns.
Represents precursor reactor in the current game state. Obtain the object from its owning API and refresh it after an area change.
Provides preload data and the operations listed below. Related types link to the values this API consumes or returns.
Provides preload data and the operations listed below. Related types link to the values this API consumes or returns.
Reads premium stash setting element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Reads premium stash setting element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Provides projectile data and the operations listed below. Related types link to the values this API consumes or returns.
Represents projectile in the current game state. Obtain the object from its owning API and refresh it after an area change.
Projectile ownership and trajectory verified on PoE2 E62036DA (2026-09-07).
Represents projectile in the current game state. Obtain the object from its owning API and refresh it after an area change.
Provides projectile snapshot data and the operations listed below. Related types link to the values this API consumes or returns.
Captured observation in world units, not grid units or a collision prediction.
Provides prophecies dat data and the operations listed below. Related types link to the values this API consumes or returns.
Provides prophecy data and the operations listed below. Related types link to the values this API consumes or returns.
Represents prophecy in the current game state. Obtain the object from its owning API and refresh it after an area change.
Represents prophecy dat in the current game state. Obtain the object from its owning API and refresh it after an area change.
Reads prophecy element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Reads prophecy ui element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Provides proximity trigger data and the operations listed below. Related types link to the values this API consumes or returns.
Provides proximity trigger data and the operations listed below. Related types link to the values this API consumes or returns.
Reads purchase panell element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Reads purchase panell element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Provides quality data and the operations listed below. Related types link to the values this API consumes or returns.
Provides quality data and the operations listed below. Related types link to the values this API consumes or returns.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB1: .NET Framework 4.8 (net48). Switch product to keep code, downloads and links aligned. Return to the DPB1 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.