LokiPoe.InGameState.UnveilingUi
Retrieve informations and let you interact with the Unveiling interface.
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Retrieve informations and let you interact with the Unveiling interface.
This class let you interact and retrieve info about the Vaal Temple Console panel.
A tile of the temple map. Reacquire after placing or changing rooms.
A selectable room card in the console's current hand. Reacquire after changing the hand.
Tooltip information shared by map tiles and room cards.
This class retrieve informations about the actual Timer visible in the game interface.
This class retrieve informations about the actual Timer visible in the game interface.
This class let you interact and retrieve info about the Wishes panel.
Provides wish data and the operations listed below. Related types link to the values this API consumes or returns.
This class let you interact with the world panel, the window that appear when you interact with a Waypoint.
This class let you interact with the world panel, the window that appear when you interact with a Waypoint or map device.
Provides waypoint data wrapper data and the operations listed below. Related types link to the values this API consumes or returns.
Provides waypoint data wrapper data and the operations listed below. Related types link to the values this API consumes or returns.
This class let you retrieve info and use the Zana Influence Skills.
Provides zana influence skill data and the operations listed below. Related types link to the values this API consumes or returns.
Retrieve informations and let you interact with the Zana Mission interface.
Class to interact with the game using keyboard.
Class to interact with the game using keyboard.
This is the default binding keys for all the game actions.
This is the default binding keys for all the game actions.
Configuration for category settings. Properties below describe the available settings.
Provides keys combo data and the operations listed below. Related types link to the values this API consumes or returns.
Provides keys combo data and the operations listed below. Related types link to the values this API consumes or returns.
Provides production config data and the operations listed below. Related types link to the values this API consumes or returns.
InstanceInfo usually retrive informations relative to the current Instance or state of the game not UI related.
InstanceInfo usually retrive informations relative to the current Instance or state of the game not UI related.
This class offer informations about Archnemesis.
Provides archnemesis mods data and the operations listed below. Related types link to the values this API consumes or returns.
This class offer informations about the Atlas without the need to actually open the Atlas interface.
Provides atlas influence data and the operations listed below. Related types link to the values this API consumes or returns.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB1: .NET Framework 4.8 (net48). Switch product to keep code, downloads and links aligned. Return to the DPB1 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.